Search found 14 matches
- Mon Oct 24, 2011 3:14 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Unofficial Overgrowth a154, weekly build
- Replies: 25
- Views: 5900
Re: Unofficial Overgrowth a154, weekly build
Every time I preform a new animation the game pauses for about 4-6 seconds and just sits there. Then it runs fine. P.S. in 154, some times the cursor doesn't show up at all, particularly after the main menu. I minimize it and open it up again and finally the cursor shows up. Sometimes even then it ...
- Mon Oct 17, 2011 2:25 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Unofficial Overgrowth a153, weekly build
- Replies: 51
- Views: 10243
Re: Unofficial Overgrowth a153, weekly build
A brilliant alpha as always, David. That pesky editor_mode bug is still hanging around though. This time there's no error given, the program just keeps drawing a black screen, with no hud. It doesn't freeze this time so there's something new. But alas as there's no crash, there's no dump file. So al...
- Mon Oct 10, 2011 5:25 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Unofficial Overgrowth a152, weekly build
- Replies: 53
- Views: 11591
Re: Unofficial Overgrowth a152, weekly build
Yeah I'm still getting the lockup when loading a map from last week.
EDIT:
HUZZAH! I found a fix
Switching editor_mode: true in the config file fixes it.
EDIT:
HUZZAH! I found a fix
Switching editor_mode: true in the config file fixes it.
- Wed Oct 05, 2011 12:39 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Unofficial Overgrowth a151, weekly build
- Replies: 29
- Views: 6711
Re: Unofficial Overgrowth a151, weekly build
Yeah I'm getting a lockup when loading a level too. The UI comes up but the loading screen never disappears then everything judt locks up.
- Tue Sep 27, 2011 6:37 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Unofficial Overgrowth a150, weekly build
- Replies: 53
- Views: 11499
Re: Unofficial Overgrowth a150, weekly build
That line was there before this alpha. I think it's a raycast for something.
- Tue Sep 27, 2011 9:34 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Unofficial Overgrowth a150, weekly build
- Replies: 53
- Views: 11499
Re: Unofficial Overgrowth a150, weekly build
I guess it depends on how easy it is to fix. I really have no knowledge of these things... Give it a day? Just keep checking this thread regularly and praise DavidNervesplitter wrote: How long does he normally take? I accidentally copied 150 over 149 and I don't have the installs
- Tue Sep 27, 2011 9:23 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Unofficial Overgrowth a150, weekly build
- Replies: 53
- Views: 11499
Re: Unofficial Overgrowth a150, weekly build
David usually releases a patch if there's something broken with an alpha.Nervesplitter wrote:Do we have to wait for version 151 to play without a controller?
He's awesome like that.
- Tue Sep 27, 2011 8:57 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Unofficial Overgrowth a150, weekly build
- Replies: 53
- Views: 11499
Re: Unofficial Overgrowth a150, weekly build
The crashes occurs if the game starts with no controller connected. If I start without one then I get a crash. If I start with a controller connected (xbox 360 controller) then everything works fine. ...Ninja'd Oh, also - It currently seems impossible to dodge with a controller. And I know it's curr...
- Sat Apr 02, 2011 9:13 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Unofficial Overgrowth a124, weekly build
- Replies: 24
- Views: 5748
Re: Unofficial Overgrowth a124, weekly build
I had this problem also, it seems to be a problem with the cache for a level's terrain being bad somehow. Go to .../Overgrowth/Data/Textures/Terrain/ and go into the folder for the level you have problems with and remove any files ending with .cache. Then reload the level and see if that fixes it. ...
- Fri Apr 01, 2011 7:55 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Unofficial Overgrowth a124, weekly build
- Replies: 24
- Views: 5748
Re: Unofficial Overgrowth a124, weekly build
Hi,
I've noticed this for a while now but on some maps my character doesn't cast a shadow. As well as this the maps that I don't have a shadow give me stutters every time the console generates slide values.
Does anyone else get this?
I've noticed this for a while now but on some maps my character doesn't cast a shadow. As well as this the maps that I don't have a shadow give me stutters every time the console generates slide values.
Does anyone else get this?
- Tue Nov 09, 2010 10:37 pm
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Unofficial alpha 104, weekly build
- Replies: 60
- Views: 10471
Re: Unofficial alpha 104, weekly build
Yeah I'm getting purple and blue particles effects too.
- Tue Sep 14, 2010 12:48 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: Unofficial alpha 96, weekly build
- Replies: 16
- Views: 3134
Re: Unofficial alpha 96, weekly build
Does this alpha have working ragdoll again? Or do each of the bones move about on their own axis like last alpha?
- Fri Jan 16, 2009 7:14 am
- Forum: Randomness
- Topic: The soda Machine Game
- Replies: 1069
- Views: 516937
Re: The soda Machine Game
Receive: Syphilis (Sorry, I couldn't resist)
Insert: Slightly used chewing gum.
Insert: Slightly used chewing gum.
- Fri Jan 16, 2009 6:27 am
- Forum: Overgrowth - Secret Preorder Forum
- Topic: My idea, better than any other
- Replies: 324
- Views: 37659
Re: My idea, better than any other
Boy am I glad you didn't listen to the "BOOBS!!!!111 BIG BOUNCING BOOBS!!!!1111" part of this thread. I don't know if there would have been anything worse then seeing a rabbit with double D's sticking out of her chest.