CUSTOM CHARACTER: TENGU

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Constance
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Re: CUSTOM CHARACTER: TENGU

Post by Constance » Fri Feb 01, 2013 11:16 am

So when shall it be ready for download?

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Le Petit Docteur
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Re: CUSTOM CHARACTER: TENGU

Post by Le Petit Docteur » Fri Feb 01, 2013 10:44 pm

i made the run anim and a last attack in place of the roundhouse... i'll upload him in a couple of hours

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Re: CUSTOM CHARACTER: TENGU

Post by Le Petit Docteur » Sat Feb 02, 2013 11:29 am

THE TENGU 3.0 IS NOW AVAILABLE TO DOWNLOAD! JUST GO TO THE FIRST POST IN THIS TOPIC TO GET HIM!

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Re: CUSTOM CHARACTER: TENGU

Post by Le Petit Docteur » Sat Feb 02, 2013 11:32 am

Macrauchenia wrote:
Le Petit Docteur wrote:HI!

been working on triying to understand what does it take to make some custom attacks... the tengu was the ideal option to try some of this stuff, so here it is, a couple of moves.. maybe not so clear but you get an idea... still lacks a original close attack, something to change the soccer kick and the roundhouse,but it's kind of cool so far i guess. he's got a unique idle pose too!

Looking great LPD! What style of fighting is that? Looks freaking sweet.

That makes me really excited to see different move sets/fighting styles for the main characters in Overgrowth. Hopefully one day I'll get around to adding some custom animations for my characters too...
ME TOO! there's some things that make a little harder to make very diferent styles from diferents characters, like the fact that nobody in the blender forums has given me an answer about how to change the event attack inside blender so any partof the body of the character can be an attack collision (i really wanted the tengu to have a beak-jab or somethin') but if we can sort that out it would be great, but even now some interesting things can be done... now i would like som special attacks for the bat...

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Advance123
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Re: CUSTOM CHARACTER: TENGU

Post by Advance123 » Sat Feb 02, 2013 2:40 pm

Are you sure everything's in the right place? Whenever I engage in combat with him or as him, the error message 'Synced animation group file "Data/Animations/r_combatidle_tengu.xml" could not be found.'

That animation was in your custom folder, but i put it in the Animations folder and they work fine now. I don't know if that's where they're supposed to be or if perhaps I had to know to look in your custom folder and put them in the right place and it's my mistake. Either way, they look awesome, but I don't think the run or the combat stance suits a bird. Good job in any case.

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Le Petit Docteur
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Re: CUSTOM CHARACTER: TENGU

Post by Le Petit Docteur » Sat Feb 02, 2013 2:56 pm

nonono.... my bad, didn't check that one file and indeed it was wrong in the file path... uploading the new version... sorry

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Re: CUSTOM CHARACTER: TENGU

Post by Le Petit Docteur » Sat Feb 02, 2013 2:58 pm

ok, new version up now... there was an error with a file path... sorry

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Constance
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Re: CUSTOM CHARACTER: TENGU

Post by Constance » Sun Feb 03, 2013 2:45 am

I still get the error.

Saudaa
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Re: CUSTOM CHARACTER: TENGU

Post by Saudaa » Sun Feb 03, 2013 12:50 pm

I still get an error. When I try to put Tengu into the game, I get an error message saying something like he didn't load correctly, or bad xml file, and then the game freezes and quits out. Did you put the new Tengu somewhere else or something? This one still won't work for me. Does it just not work on MACs?

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Re: CUSTOM CHARACTER: TENGU

Post by Le Petit Docteur » Mon Feb 04, 2013 8:21 am

Saudaa wrote:I still get an error. When I try to put Tengu into the game, I get an error message saying something like he didn't load correctly, or bad xml file, and then the game freezes and quits out. Did you put the new Tengu somewhere else or something? This one still won't work for me. Does it just not work on MACs?


i don't think it won't work on Mac. ADVANCE123, just copied two animations, the idles, and it run better, so i looked into it and that was the mistake, didn't put the proper fiel route in those two files... there must be some other problem on the way you're loading the character...

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Re: CUSTOM CHARACTER: TENGU

Post by RagdollZombie » Mon Feb 04, 2013 11:14 am

Nice animations! It gives him an even more unique style :D

I have a question:
How do you make custom animations? I've been wanting to give my ninja some unique animations, but there aren't any tutorials on getting custom animations into the game yet.

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Re: CUSTOM CHARACTER: TENGU

Post by last » Mon Feb 04, 2013 11:52 am

David once made live video how he made one handed sword attack animation.
I still haven't watched this trough, but i believe you get some glues when you do.

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Re: CUSTOM CHARACTER: TENGU

Post by DodLz » Mon Feb 04, 2013 12:47 pm

The game crashes when i enter combat as Tengu. I transfered all the files. did i do something wrong?

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EPR89
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Re: CUSTOM CHARACTER: TENGU

Post by EPR89 » Mon Feb 04, 2013 1:23 pm

DodLz wrote:The game crashes when i enter combat as Tengu. I transfered all the files. did i do something wrong?
Are you getting an error message?

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Re: CUSTOM CHARACTER: TENGU

Post by last » Mon Feb 04, 2013 1:39 pm

Can't say about him, but i get Synced animation group file "Data/Animations/r_combatidle_tengu.xml" could not be found. Error

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