but your ripple effect is basicly what i had in mind , imagine like a transparent shockwave coming from the location of a sound while in the "mode". I only use "mode" to describe the difference between running around and just standing there using the feature.
Then the transparent shockwave would be a different shape or color depending on how loud or regular the sound is, the closer the sound is the less transparent.
A close sound would be close to opaque, while a distant sound would be very transparent.
Then a violent or sudden sound would be a jagged shaped shockwave , while a softer sound like walking would be a flat shockwave.
rarr i need visual aid in describing this