MAP JAM (POLL - Lasts for 7 days)

WHO HAD THE BEST A++ MAP (FOR ALL THE MARBLES)

Poll ended at Fri Jun 27, 2014 3:45 pm

Surak: Floating Gods
8
53%
Akazi: Floating (Magnetic) City
4
27%
idubbbz: Floating Shit Pile
3
20%
 
Total votes: 15

Electro
Posts: 5
Joined: Fri Dec 20, 2013 10:29 pm

Re: MAP JAM (June 13-16)

Post by Electro » Sun Jun 22, 2014 10:41 am

Surak wrote:Here is my level: Floating Gods
Image



With flying stones & story. Enjoy. I wrote the level script myself. It is not perfect, but at least it works ;)

Requirements:

Code: Select all

Markuss - Old China (big thanks for the great models)
SteelRaven7 - Launcher; Wipeout Trigger
Thomason1005 - Slow Mo
It is based on "Painted Desert" by Aubrey.

Disable "Baked Shadows" if possible. This will cause more lag, but looks nicer. If it lags too much for you enable it again. Moving objects won't have a shadow then though. You can also try deleting enemies.

Edit 1: Updated the level (script) to play background music.
Edit 2: Added preview image.
I found "Markuss - Old China" in the SUM launcher.
but I haven't found the other mods/maps objects/models.
Image please?

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Surak
Posts: 349
Joined: Sun Sep 20, 2009 1:27 pm
Contact:

Re: MAP JAM (June 13-16)

Post by Surak » Sun Jun 22, 2014 2:12 pm

Electro wrote:I found "Markuss - Old China" in the SUM launcher.
but I haven't found the other mods/maps objects/models. please?
Hey. Sorry, I took the names from the "Community" tab in "Load Items", but they are different in the Community Content Browser. You need:

Code: Select all

SteelRaven Hotspot Pack - SteelRaven7
Pob - Thomason1005
Old China - Markuss

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iDubbbz
Posts: 174
Joined: Sun Jun 03, 2012 2:26 pm

Re: MAP JAM (POLL - Lasts for 7 days)

Post by iDubbbz » Sun Jun 29, 2014 4:25 am

Congratulations Surak! People seemed to like your floating rocks! :mrgreen:
And the Runner up is Akazi! :mrgreen: :mrgreen:

Thanks for participating you guys! Sorry it wasn't as fruitful as it was last time. :oops:

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Surak
Posts: 349
Joined: Sun Sep 20, 2009 1:27 pm
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Re: MAP JAM (POLL - Lasts for 7 days)

Post by Surak » Sun Jun 29, 2014 6:35 am

Heh, cool, thanks 8) It was fun and I don't mind that not so many people participated. At least I finally had the motivation to implement the floating rock idea this way.

We should do another one in some month.

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akazi
Posts: 1935
Joined: Fri Dec 30, 2011 12:14 pm
Location: Montgomery, Alabama

Re: MAP JAM (POLL - Lasts for 7 days)

Post by akazi » Sun Jun 29, 2014 8:53 am

No problem, I had a good time with this. Thanks for hosting it. :D And congrats Surak

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Anton
pretty cool guy
Posts: 3328
Joined: Fri Oct 17, 2008 8:16 pm
Location: Los Angeles
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Re: MAP JAM (POLL - Lasts for 7 days)

Post by Anton » Tue Dec 09, 2014 12:40 pm

Surak and iDubbbz maps from this jam are in SUMLauncher now. :)

bayc
Posts: 132
Joined: Mon Aug 05, 2013 10:03 pm

Re: MAP JAM (POLL - Lasts for 7 days)

Post by bayc » Tue Dec 09, 2014 11:39 pm

Anton wrote:Surak and iDubbbz maps from this jam are in SUMLauncher now. :)
Anton, you seem to be getting back in your SUM game now!

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Anton
pretty cool guy
Posts: 3328
Joined: Fri Oct 17, 2008 8:16 pm
Location: Los Angeles
Contact:

Re: MAP JAM (POLL - Lasts for 7 days)

Post by Anton » Thu Dec 11, 2014 10:56 am

bayc wrote:
Anton wrote:Surak and iDubbbz maps from this jam are in SUMLauncher now. :)
Anton, you seem to be getting back in your SUM game now!
I wish I could say that was true… Surak has been helping out a lot, so much of the credit goes to him!

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