Last's Blood Mod / no death mod

User avatar
last
Posts: 2154
Joined: Fri Jan 07, 2011 4:02 am
Location: Estonia

Re: Last's Blood Mod / no death mod

Post by last » Mon Mar 03, 2014 11:16 am

Ok. One more thing, make sure that you don't use any other script mods at the same time you use my mod. (the epic first person mod)
Have you tried to uninstall my mod using original scripts from the original script topic or from my mod's .zip file. See if the game is still working without the mod.
Edit: also the error message you get can be really helpful. So take a screenshot and upload it here.

User avatar
FreakyJax
Posts: 29
Joined: Sun Feb 16, 2014 11:10 am
Location: Los Angeles, California
Contact:

Re: Last's Blood Mod / no death mod

Post by FreakyJax » Mon Mar 03, 2014 4:21 pm

last wrote:Ok. One more thing, make sure that you don't use any other script mods at the same time you use my mod. (the epic first person mod)
Have you tried to uninstall my mod using original scripts from the original script topic or from my mod's .zip file. See if the game is still working without the mod.
Edit: also the error message you get can be really helpful. So take a screenshot and upload it here.
I could play without the mod perfectly fine, I have installed an uninstalled the mod multiple times to see if it would work. But to my prevail, it didn't.
Attachments
Here's the error.
Here's the error.
Capture.JPG (21.23 KiB) Viewed 4421 times

User avatar
last
Posts: 2154
Joined: Fri Jan 07, 2011 4:02 am
Location: Estonia

Re: Last's Blood Mod / no death mod

Post by last » Tue Mar 04, 2014 12:13 pm

Actually i look at this error message you have here and i don't undersand why it is looking flying_mod.as in the data/scripts/ folder. It should look it in the data/custom/cryptoseven....... folder.
Just to be sure, I downloaded a fresh install file of the game and installed it with my mod and i didn't got any error messages. Alos 500 other people have downloaded this mod and they haven't had problems like this.

JackEagles17
Posts: 22
Joined: Sat Mar 23, 2013 8:56 pm

Re: Last's Blood Mod / no death mod

Post by JackEagles17 » Tue Mar 04, 2014 1:40 pm

Hi, I've installed this Mod and am experiencing a few problems,

The animal run doesn't seem to work, the model just glides across the map when I'm using it (if I'm using it right)

Also, how do I use the flight mod? It randomly happened once for about 10 minutes and then stopped and I have no idea how to turn it on and/or off

Thank you :)

User avatar
EPR89
Posts: 1845
Joined: Mon Oct 15, 2012 6:57 am
Location: Germany

Re: Last's Blood Mod / no death mod

Post by EPR89 » Tue Mar 04, 2014 5:54 pm

JackEagles17 wrote:Hi, I've installed this Mod and am experiencing a few problems,

The animal run doesn't seem to work, the model just glides across the map when I'm using it (if I'm using it right)

Also, how do I use the flight mod? It randomly happened once for about 10 minutes and then stopped and I have no idea how to turn it on and/or off

Thank you :)
Animal run has not been working for a few versions. One of the updates broke the feature and it's not clear where the problem lies. This is simply one of the problems with a mod bundle like this: many people worked on their own mods and they are the ones who have a good understanding of how their features work. It is one thing to make all those mods compatible by gathering the changes and combining them into one mod, but changing individual mods is a totally different can of worms. Only the developer can realistically be expected to do that.

The Flying mod works by pressing F. You should hear an eagle cry. After that you can flap your arms by pressing the left mouse button and glide with the right mouse button. You'll also get a bit more control over your character while being airborne in general. You can deactivate it by pressing F again.

Directed at last:
I think it might be a good idea to include a readme in the download that explains all the basic features. Having the thread is nice, but my experience with games like Skyrim and Minecraft has shown me that many people just don't take the time to read all of that. But when they find something in their download, suddenly the amount of people who think that this strange text file might have some significance increases. It's nice to have all that stuff available offline, too.
Also add the Flying mod stuff to the OP. People who have known the Flying Mod from before know what's going on, but I can understand how new users could get confused if they don't take the time to research it.

User avatar
FreakyJax
Posts: 29
Joined: Sun Feb 16, 2014 11:10 am
Location: Los Angeles, California
Contact:

Re: Last's Blood Mod / no death mod

Post by FreakyJax » Tue Mar 04, 2014 6:15 pm

last wrote:Actually i look at this error message you have here and i don't undersand why it is looking flying_mod.as in the data/scripts/ folder. It should look it in the data/custom/cryptoseven....... folder.
Just to be sure, I downloaded a fresh install file of the game and installed it with my mod and i didn't got any error messages. Alos 500 other people have downloaded this mod and they haven't had problems like this.
So, do you recommend I reinstall Overgrowth? If I do so, will I have to download all of my custom maps from the SUMLauncher again? (Probably an obvious question)

User avatar
EPR89
Posts: 1845
Joined: Mon Oct 15, 2012 6:57 am
Location: Germany

Re: Last's Blood Mod / no death mod

Post by EPR89 » Tue Mar 04, 2014 7:53 pm

FreakyJax wrote:
last wrote:Actually i look at this error message you have here and i don't undersand why it is looking flying_mod.as in the data/scripts/ folder. It should look it in the data/custom/cryptoseven....... folder.
Just to be sure, I downloaded a fresh install file of the game and installed it with my mod and i didn't got any error messages. Alos 500 other people have downloaded this mod and they haven't had problems like this.
So, do you recommend I reinstall Overgrowth? If I do so, will I have to download all of my custom maps from the SUMLauncher again? (Probably an obvious question)
The way I see it this is more likely to be an issue with one of the modded files. Uninstall the mod, redownload it to make sure that the files are not corrupted or renamed or whatever might have happened and install it again. It really should be working. I have uninstalled and reinstalled this mod multiple times on many different versions of the game and never received this error.

User avatar
FreakyJax
Posts: 29
Joined: Sun Feb 16, 2014 11:10 am
Location: Los Angeles, California
Contact:

Re: Last's Blood Mod / no death mod

Post by FreakyJax » Wed Mar 05, 2014 2:24 pm

[/quote]The way I see it this is more likely to be an issue with one of the modded files. Uninstall the mod, redownload it to make sure that the files are not corrupted or renamed or whatever might have happened and install it again. It really should be working. I have uninstalled and reinstalled this mod multiple times on many different versions of the game and never received this error.[/quote]
But, I have uninstalled and reinstalled this mod multiple times. Same error pops up.

User avatar
EPR89
Posts: 1845
Joined: Mon Oct 15, 2012 6:57 am
Location: Germany

Re: Last's Blood Mod / no death mod

Post by EPR89 » Thu Mar 06, 2014 12:33 am

FreakyJax wrote:But, I have uninstalled and reinstalled this mod multiple times. Same error pops up.
Total guess, but it's the last thing I can think of:
Go to your scripts folder and open the file aircontrols.as.
With the mod installed the third line should read:

Code: Select all

#include "../Custom/CryptoSeven/flying_mod/flying_mod.as"
My guess is that somehow this reference has been changed for you. So if it looks different, change it accordingly.
I don't know where else the flying_mod.as is referenced. This is the only place I have found and since it's location is the source of the error this is the only thing I can think of.

If that doesn't work, my last idea would be to give the error what it wants: create the folders the game is looking for in the Scripts folder and put the flying_mod.as in there.
But, again: by default this absolutely should not happen. It probably has to be some mixup with the references in a script file.

User avatar
FreakyJax
Posts: 29
Joined: Sun Feb 16, 2014 11:10 am
Location: Los Angeles, California
Contact:

Re: Last's Blood Mod / no death mod

Post by FreakyJax » Thu Mar 06, 2014 7:44 pm

If that doesn't work, my last idea would be to give the error what it wants: create the folders the game is looking for in the Scripts folder and put the flying_mod.as in there.
But, again: by default this absolutely should not happen. It probably has to be some mixup with the references in a script file.
I tried doing this, but I don't think the user's names are supposed to go into the Scripts folder. I'm pretty sure they go into the Custom folder where I saw everyone else's names. Also, I don't have a flying_mod.as file anywhere. Maybe it messed up since I got a new hard disk drive; I don't know. the script for the line 3 thing was perfectly matched. I'm so confused.

EDIT: I fixed a mistake I did wrong and I don't want to talk about it because it's so embarrassing. But, now I have a new problem with a new error!
Attachments
Now what?
Now what?
problem 2.JPG (22.58 KiB) Viewed 4392 times

User avatar
EPR89
Posts: 1845
Joined: Mon Oct 15, 2012 6:57 am
Location: Germany

Re: Last's Blood Mod / no death mod

Post by EPR89 » Thu Mar 06, 2014 8:49 pm

FreakyJax wrote:I tried doing this, but I don't think the user's names are supposed to go into the Scripts folder. I'm pretty sure they go into the Custom folder where I saw everyone else's names
That is true. The mod files should come packed that way as well.
The thing I don't understand is that despite all that the game is looking for that file in a location that should not exist. The only thing I can think of is a false reference. But I have just downloaded the mod's files again to check that and couldn't find anything of that sort. So I think that maybe something has gone wrong with your download or when you extracted the files.
Also, I don't have a flying_mod.as file anywhere. Maybe it messed up since I got a new hard disk drive; I don't know.
That file is in the zip folder you have downloaded. You have to extract everything from there and copy-paste the modded Data folder into the same place where the game's Data folder is located.

Sorry that my suggestion didn't work. I was afraid that it would cause another error.
The absolutely last thing I can think of now is that you download the mod again. Make sure that you extract everything from the zip file. Use the original files from that download to uninstall the mod (also delete the folders you have created in the Scripts folder when you tried out my suggestion). The game should now essentially be in its Vanilla state again (i.e. unmodded). It should run just the way it did before you installed the mod.
Then install the mod again using the Data folder from the download.



If all of that fails, I personally would uninstall the game and reinstall it again. This should absolutely not be necessary. The mod provides you with everything you need to revert the game back to its unmodded state. But if something strange has gone wrong, you could start fresh that way.
Last edited by EPR89 on Thu Mar 06, 2014 9:15 pm, edited 1 time in total.

User avatar
FreakyJax
Posts: 29
Joined: Sun Feb 16, 2014 11:10 am
Location: Los Angeles, California
Contact:

Re: Last's Blood Mod / no death mod

Post by FreakyJax » Thu Mar 06, 2014 9:08 pm

If all of that fails, I personally would uninstall the game and reinstall it again. This should absolutely not be necessary. The mod provides you with everything you need to revert the game back to its unmodded state. But if something strange has gone wrong, you could start fresh that way.
Yeah, I tried everything at this point. I'm going to reinstall it. Then, I'll tell you if anything changes.

User avatar
FreakyJax
Posts: 29
Joined: Sun Feb 16, 2014 11:10 am
Location: Los Angeles, California
Contact:

Re: Last's Blood Mod / no death mod

Post by FreakyJax » Fri Mar 07, 2014 5:47 pm

Alright, I have reinstalled Overgrowth, and I installed the mod. My game didn't crash, but when I open up the pause menu. The two buttons to open the mod settings aren't there. But there is a blank space.. (Probably where the buttons go, and yes, I tried to click the blank spots)
Attachments
blank space.JPG
blank space.JPG (14.1 KiB) Viewed 4385 times

User avatar
EPR89
Posts: 1845
Joined: Mon Oct 15, 2012 6:57 am
Location: Germany

Re: Last's Blood Mod / no death mod

Post by EPR89 » Sat Mar 08, 2014 3:25 am

Try clearing your cache with SUMLaucnher.
Open it, click on the File tab and then select Delete Local Files.

User avatar
last
Posts: 2154
Joined: Fri Jan 07, 2011 4:02 am
Location: Estonia

Re: Last's Blood Mod / no death mod

Post by last » Sat Mar 08, 2014 7:47 am

FreakyJax wrote:Alright, I have reinstalled Overgrowth, and I installed the mod. My game didn't crash, but when I open up the pause menu. The two buttons to open the mod settings aren't there. But there is a blank space.. (Probably where the buttons go, and yes, I tried to click the blank spots)
This menu file you see there (in your screenshot) needs to be overwritten in Data/UI/dialogs when you install this mod. The file name is gamemenu.html.
You can go to Data/UI/dialogs folder and open this gamemenu.html file with your internet explorer or Chrome or whatever program you use to surf on the net. You should see all the menu buttons there (includeing new buttons), if not then you have still not overwritten this menu file when you installed this mod.

Post Reply