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Re: Last's Blood Mod / no death mod

Posted: Sun Nov 30, 2014 8:26 pm
by bayc
TuesdaysEyebrow wrote:Welp, I guess I'll try to figure out how to fix/update this myself.
First thing that broke? Enemycontrol.as something about variables not being called or defined or something. Time to look at a bunch of copies of said script from different versions.

Edit: Umm... Both the modded and original Enemycontrol.as files from a207 are exactly the same. I even used Notepad++ compare plugin to double check... so, uh, if both files are exactly the same, why are we asked to replace it? Anywho, moving on.

Edit: Screenshot of error list.
You're on a207 right?

Re: Last's Blood Mod / no death mod

Posted: Sun Nov 30, 2014 10:36 pm
by samjb1992
TuesdaysEyebrow wrote:Welp, I guess I'll try to figure out how to fix/update this myself.
First thing that broke? Enemycontrol.as something about variables not being called or defined or something. Time to look at a bunch of copies of said script from different versions.

Edit: Umm... Both the modded and original Enemycontrol.as files from a207 are exactly the same. I even used Notepad++ compare plugin to double check... so, uh, if both files are exactly the same, why are we asked to replace it? Anywho, moving on.

Edit: Screenshot of error list.
This problem has been solved a loooong time ago, last has the told people many many many times that you have to UNISTALL this mod BEFORE you update to a new alpha or it WILL BREAK YOUR GAME

Re: Last's Blood Mod / no death mod

Posted: Mon Dec 01, 2014 5:29 pm
by javss
strange flying mod :( lol

Re: Last's Blood Mod / no death mod

Posted: Mon Dec 01, 2014 7:16 pm
by samjb1992
javss wrote:strange flying mod :( lol
the flying mod was add to this a while back, it was originally a separate mod by someone else and then added to the no blood mod when the orignal maker stop updating it

Re: Last's Blood Mod / no death mod

Posted: Tue Dec 02, 2014 8:51 am
by javss
samjb1992 wrote:
javss wrote:strange flying mod :( lol
the flying mod was add to this a while back, it was originally a separate mod by someone else and then added to the no blood mod when the orignal maker stop updating it

there any way to make it work?
as one might add vareables to aschard.as file?

Re: Last's Blood Mod / no death mod

Posted: Tue Dec 02, 2014 9:13 am
by samjb1992
javss wrote:
samjb1992 wrote:
javss wrote:strange flying mod :( lol
the flying mod was add to this a while back, it was originally a separate mod by someone else and then added to the no blood mod when the orignal maker stop updating it

there any way to make it work?
as one might add vareables to aschard.as file?
if you know scripting then you could separate the flying mod scripts and rewrite the parts needed in the game scripts to make it a separate mod again

Re: Last's Blood Mod / no death mod

Posted: Tue Dec 02, 2014 9:14 am
by samjb1992
javss wrote: there any way to make it work?
as one might add vareables to aschard.as file?
if you know scripting then you could separate the flying mod scripts and rewrite the parts needed in the game scripts to make it a separate mod again[/quote]

Re: Last's Blood Mod / no death mod

Posted: Tue Dec 02, 2014 9:28 pm
by WaazzaaX
Hey i when my overgrowth updated to a208 now it doesnt works, my game crashes everytime, can you update the mod please? :cry:

Re: Last's Blood Mod / no death mod

Posted: Fri Dec 05, 2014 6:05 pm
by Lumarious
WaazzaaX wrote:Hey i when my overgrowth updated to a208 now it doesnt works, my game crashes everytime, can you update the mod please? :cry:
Same here, man. Hope Last updates :/ sorry I can't help ya lol :roll:

Re: Last's Blood Mod / no death mod

Posted: Fri Dec 05, 2014 8:05 pm
by samjb1992
WaazzaaX wrote:Hey i when my overgrowth updated to a208 now it doesnt works, my game crashes everytime, can you update the mod please? :cry:
just uninstall the mod and restore your scripts folder with orignal scripts until he has time to update. modders do have have a lot of real world problems and such to deal with,so updating mods is not high on the list

Re: Last's Blood Mod / no death mod

Posted: Wed Dec 31, 2014 7:55 pm
by SyncYT
Please Help!

I downloaded your mod and it obviously didn't work for some reason but anyways when I tried playing Overgrowth while loading a map ex: red shards it said could not load enemycontrol.as so I tried using the original a*** files and I put them in the correct spots in the Overgrowth data folder and I allowed them to replace the current folders and scripts. But when I tried running Overgrowth again it did the same thing to me. Here are some screen shots. Image Image

Re: Last's Blood Mod / no death mod

Posted: Wed Dec 31, 2014 8:06 pm
by Anton
SyncYT wrote:Please Help!

I downloaded your mod and it obviously didn't work for some reason but anyways when I tried playing Overgrowth while loading a map ex: red shards it said could not load enemycontrol.as so I tried using the original a*** files and I put them in the correct spots in the Overgrowth data folder and I allowed them to replace the current folders and scripts. But when I tried running Overgrowth again it did the same thing to me. Here are some screen shots.
This mod was never updated for a208, so it won't work with the current version of Overgrowth. You can go to this thread, and download the default scripts, and put the game back to the vanilla state to get the game working again.

Re: Last's Blood Mod / no death mod

Posted: Thu Jan 01, 2015 5:22 am
by SyncYT
Thank you so much.

Re: Last's Blood Mod / no death mod

Posted: Thu Jan 01, 2015 1:40 pm
by SyncYT
Anyone!

I put the scripts in the scripts folder and I replaced the files but when I tried loading my game I got the same error as last time. Please help.

Re: Last's Blood Mod / no death mod

Posted: Thu Jan 01, 2015 4:27 pm
by EPR89
SyncYT wrote:Anyone!

I put the scripts in the scripts folder and I replaced the files but when I tried loading my game I got the same error as last time. Please help.
Are you still using a208?