Bows and arrows

Anything related to Wolfire Games and/or its products
User avatar
Colicedus
forom-muppat-yoda
Posts: 2592
Joined: Thu Aug 10, 2006 2:57 am
Location: Where ever your mind takes you

Post by Colicedus » Mon Sep 25, 2006 9:48 pm

Something along those lines. :|

With a few mods you could have maybe a Sharpened metal Rod/knife in each of the Stick Things that hold the paper/Cloth in place, they could be hollowed out ( don't know what that part is called) when you are surrounded by a mob of 10-20 Rabbits you could press throw and Turner opens out his fan Quickly sending Blades everywhere, the rabbits try to get out of the way, some may get impaled and suffer a lot of Damage. not the Most realistic thing, but it would be cool to see, plus it would help with crowd control.

User avatar
Renegade_Turner
Gramps
Posts: 6942
Joined: Tue Sep 27, 2005 9:59 am

Post by Renegade_Turner » Wed Sep 27, 2006 5:16 pm

Hey, guys, you know what I was thinking would be a great idea for the game? Bows and arrows.

Zantalos
The Postman
Posts: 1589
Joined: Thu Feb 23, 2006 7:43 pm
Location: Santa Clara,CA

Post by Zantalos » Wed Sep 27, 2006 7:17 pm

Renegade_Turner wrote:Hey, guys, you know what I was thinking would be a great idea for the game? Bows and arrows.
lol what are you mocking for? Bow and arrows is a good idea you fruit!

Albab
This title is part one ...
Posts: 674
Joined: Wed Mar 23, 2005 7:26 pm
Location: Somewhere on the interweb
Contact:

Post by Albab » Wed Sep 27, 2006 7:20 pm

if you ask me, it has to be in, otherwise it'd be rather unrealistic. Actuallly, maybe not, considering that they were developed for hunting, and rabbits don't hunt, and wolves don't use weapons.

Nuky
Plutonium Handler
Posts: 732
Joined: Mon Aug 15, 2005 3:34 am

Post by Nuky » Thu Sep 28, 2006 6:44 am

I think I recall somebody in the team saying it might not to be in, but if it is, it's low on the priority list.

Jeff
Evil Twin
Posts: 2892
Joined: Wed Nov 19, 2003 7:48 pm
Location: San Francisco, CA
Contact:

Post by Jeff » Thu Sep 28, 2006 1:36 pm

The problem with bows and arrows is that they would dramatically change the gameplay. We will test them and see how it turns out, but my personal feeling is that they will be kind of lame.

User avatar
Renegade_Turner
Gramps
Posts: 6942
Joined: Tue Sep 27, 2005 9:59 am

Post by Renegade_Turner » Thu Sep 28, 2006 5:47 pm

LOL. What none of you actually seemed to realise was that the title of this thread IS "bows and arrows", and we have already discussed all of this.
Hey, guys, you know what I was thinking would be a great idea for the game? Bows and arrows.
The reason I said that was because everyone was off-topic and I wondered what kind of response I'd get if I suggested adding bows and arrows several pages into a thread about adding bows and arrows.

Nuky
Plutonium Handler
Posts: 732
Joined: Mon Aug 15, 2005 3:34 am

Post by Nuky » Sat Sep 30, 2006 7:11 am

Yes, Renegade. I agree with you; the thread went far off topic, but lets not do it again by talking about that in here, which would be ironic, and which makes this whole paragraph ironic as well. :|

Personally I like playing as archer and finds marksmanship quite handy.
Realisticaly seen, it takes a long time to get a good shot, so I don't think it would make stuff WAY too easy for you... Especially not if the enemy is the one's that's specialixed on them. >:)

Albab
This title is part one ...
Posts: 674
Joined: Wed Mar 23, 2005 7:26 pm
Location: Somewhere on the interweb
Contact:

Post by Albab » Sat Sep 30, 2006 10:08 pm

I think that it should be up to the player whether he/she wants the gameplay changed dramatically or not; you don't need to use them if you don't want to. Bows & Arrows, I mean.

Post Reply